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Socket Events

These events are either Socket.IO specific functions or functions triggered based on user actions, such as making room connections or requesting to join a room.

Events

FunctionDescription
broadcastBroadcast - Sends a broadcast to a room.
connectconnect - Socket.IO connect callback
connectedconnected - Socket.IO connected callback
disconnecteddisconnected - Socket.IO disconnect callback
kickUserkick - Triggered when a user kicks another from the room
roomDataData - Triggered when data is sent to the room
roomLeaveroom:leave - Triggered when a user leaves the room
roomRequestroom:request - Triggered when a user requests to join a room