Socket Events
These events are either Socket.IO specific functions or functions triggered based on user actions, such as making room connections or requesting to join a room.
Events
| Function | Description |
|---|---|
| broadcast | Broadcast - Sends a broadcast to a room. |
| connect | connect - Socket.IO connect callback |
| connected | connected - Socket.IO connected callback |
| disconnected | disconnected - Socket.IO disconnect callback |
| kickUser | kick - Triggered when a user kicks another from the room |
| roomData | Data - Triggered when data is sent to the room |
| roomLeave | room:leave - Triggered when a user leaves the room |
| roomRequest | room:request - Triggered when a user requests to join a room |